Neuralink's head neurosurgeon explains brain implants, restoring movement to the paralyzed, and the long road toward augmenting human cognition.

Dr. Matthew McDougall: Head neurosurgeon at Neuralink, trained at UC San Diego and Stanford. He develops brain-implant technology to treat neurological disease and eventually augment human brain function.
Andrew Huberman interviews Dr. Matthew McDougall, head neurosurgeon at Neuralink, about how the brain works through a surgeon's lens and what brain-machine interfaces can realistically achieve. They discuss Neuralink's first goal: implanting hair-thin electrodes via a surgical robot into the motor cortex of quadriplegic patients so they can control a computer with their intentions alone. McDougall explains why robotic insertion is necessary, why pharmacology may beat electrodes for inducing plasticity, and the ethics and humane design of Neuralink's animal research. The conversation also covers brain vulnerabilities, the harm of chronic alcohol, peripheral sensory devices, and a far-future vision of high-bandwidth communication and AI-augmented cognition.
Neosensory
“neosensory so this is a device that translates sound in the environment into touch Sensations on her hand or wrist”— Andrew Huberman
Apple
“I reach into my left pocket once and swallowed a handful of supplements that included a Bluetooth a airpod pro”— Andrew Huberman
Blizzard Entertainment
“I uh like the old Blizzard game Starcraft and Warcraft I don't even know those”— Matthew McDougall
Blizzard Entertainment
“I uh like the old Blizzard game Starcraft and Warcraft I don't even know those”— Matthew McDougall
CD Projekt Red
“I did recently find time to play cyberpunk um which was really satisfying and maybe appropriate it's a game where the characters are all fully modded out with cybernetic implants”— Matthew McDougall
Nintendo
“I can recall um Mike Tyson's punch out like the original Nintendo game Super Mario Brothers”— Andrew Huberman
Nintendo
“I can recall um Mike Tyson's punch out like the original Nintendo game Super Mario Brothers”— Andrew Huberman
Nintendo
“the root of the game is run around and shoot things so maybe not so different from you know duck hunt or whatever from our childhoods”— Matthew McDougall